July Event
07/03 Hatching Day
Those groups who have seen their flour sack baby's survival through the end of the fourth week will be rewarded with 50 merit points each and full marks on their project. After class ends, if the sacks are taken outside of the classroom, the seams begin to tear... a little hand pokes out, wet with blood and flour slurry, and a new life is born into the world. Cooing, the baby reaches out to touch its parents' face: it wants its mother's eyes, its father's nose...
If any part of a character's face is touched by the baby, they will lose the sense corresponding to the facial feature for one full week (eyes = sight, mouth = taste, skin = touch, etc), and it is possible to lose more than one sense. The babies' preferred food is flesh and blood, and they are always hungry. Please report in the toplevel below if they are killed at any time, otherwise they can be found scurrying around the school snapping at people's ankles tracking glitter footprints everywhere after a semi-successful attempt at licking the shiny off the bulletin board.
If any part of a character's face is touched by the baby, they will lose the sense corresponding to the facial feature for one full week (eyes = sight, mouth = taste, skin = touch, etc), and it is possible to lose more than one sense. The babies' preferred food is flesh and blood, and they are always hungry. Please report in the toplevel below if they are killed at any time, otherwise they can be found scurrying around the school snapping at people's ankles tracking glitter footprints everywhere after a semi-successful attempt at licking the shiny off the bulletin board.
07/03 Grand Opening
At the end of classes, the students who haven't been mauled to death by their children pour from their classrooms into the hallway to go home for the weekend, although more than one pause in confusion before realizing that it's quiet. There is no hammering, no sawing, no screaming that'd been background noise for the past month due to the construction of the elevator, and the doors to the central stairwell have been replaced with sliding elevator doors. The light at the very top indicates that the car is currently on the ground floor...
Gundham Tanaka and Shuichi Saihara press the button to the elevator on the ground floor, located next to the main entrance, and the double doors silently slide open to reveal a metal room with single blue wooden chair at the center of the car with a person sitting upon it, turned around so the back is facing the door. There is blood splattered all over the walls, and on the opposite wall from the door, scrawled in rust red blood below the clock, are the words:
this is
hopE
is ugly
Please use the toplevel below to investigate the body and the crime scene.
Gundham Tanaka and Shuichi Saihara press the button to the elevator on the ground floor, located next to the main entrance, and the double doors silently slide open to reveal a metal room with single blue wooden chair at the center of the car with a person sitting upon it, turned around so the back is facing the door. There is blood splattered all over the walls, and on the opposite wall from the door, scrawled in rust red blood below the clock, are the words:
hopE
is ugly
Please use the toplevel below to investigate the body and the crime scene.
07/03 Grand Re-opening
If you haven't been scared off from using the elevator yet... it does work as normal, providing a swift and smooth ride from one floor to another, provided that you only touch the buttons indicating the first four floors. There are others, mostly white but some black and one red, with the white buttons numbering -6 to 27, out of order and occasionally skipping numbers. Most of the other buttons still don't seem to work, with the black buttons causing the car to shudder but otherwise not move, but the red one...
Pressing the red button causes the car to plummet, the free fall lasting a full minute before it gradually and safely slows to a stop so its passengers don't get turned into pancakes. The door opens, allowing its passengers to step out and find themselves... home. In a sense.
The world outside is a bad end version of the character's canon from the perspective of your character, for example Dangans in the middle of the Ultimate Hunt, or Personas where Apathy Syndrome had fully taken hold of the world. Any familiar face is rendered obscured, their voice unintelligible, and they act as if they do not recognize the character, passing through them like shadow students in the void. The space is limited to the size of a building or street, with an invisible boundary preventing characters from progressing any further, but characters are welcome to stay as long as they like, with the elevator waiting patiently where they left it. Returning to the elevator and pressing one of the buttons to the first four floors will return the character back to the school.
The clock on the back wall ticks backwards.
Pressing the red button causes the car to plummet, the free fall lasting a full minute before it gradually and safely slows to a stop so its passengers don't get turned into pancakes. The door opens, allowing its passengers to step out and find themselves... home. In a sense.
The world outside is a bad end version of the character's canon from the perspective of your character, for example Dangans in the middle of the Ultimate Hunt, or Personas where Apathy Syndrome had fully taken hold of the world. Any familiar face is rendered obscured, their voice unintelligible, and they act as if they do not recognize the character, passing through them like shadow students in the void. The space is limited to the size of a building or street, with an invisible boundary preventing characters from progressing any further, but characters are welcome to stay as long as they like, with the elevator waiting patiently where they left it. Returning to the elevator and pressing one of the buttons to the first four floors will return the character back to the school.
The clock on the back wall ticks backwards.
OOC
✽ This month, characters in homerooms 1-A, 1-B, 1-D, 2-C, 2-D, 2-E, 3-D (those who rose 10+ ranks in the past month) will find that the water looks... clear. It smells and tastes fresh, whether from the sink or the water fountains or bottled in the vending machine. The same water will still appear slightly tinged pink to other characters.
✽ Characters in homerooms 1-B, 1-D, and 2-C (the top three classes) will find that they can open the front doors, and this month, they can step through. A single step. And then they meet the barrier again, but that's progress. In this space outside the door, the air is cool, fresh and invigorating.
✽ Regardless of whether a character was able to enter the courtyard in previous months, for the month of July, only characters who have committed at least one murder can freely open and exit through windows and the door to the courtyard from the locker area, although they are still limited to the courtyard. These murders include ones that have occurred in the game so far, as well as those OOCly assumed from tally marks stated in the app acceptance. Even if your character would never kill on purpose!! sometimes... things happen...
✽ The red button in the elevator allows characters to visit a bad end version of their canon world. ICly, if more than one character is in the elevator at the time, it is random as to which canon world exists outside the doors. If more than one character exits the elevator but leave a character behind, the character left behind will NOT be able to return to the school UNLESS they have castmates that would take the elevator back down again. Otherwise, there is no way to return once the doors are closed, and this will effectively count as a permadeath and drop from the game.
✽ As a reminder, finals are July 15-20. Summer vacation is July 21-August 29, during which the school is closed and club resources are not replenished. The full moon is on July 24.
✽ Characters in homerooms 1-B, 1-D, and 2-C (the top three classes) will find that they can open the front doors, and this month, they can step through. A single step. And then they meet the barrier again, but that's progress. In this space outside the door, the air is cool, fresh and invigorating.
✽ Regardless of whether a character was able to enter the courtyard in previous months, for the month of July, only characters who have committed at least one murder can freely open and exit through windows and the door to the courtyard from the locker area, although they are still limited to the courtyard. These murders include ones that have occurred in the game so far, as well as those OOCly assumed from tally marks stated in the app acceptance. Even if your character would never kill on purpose!! sometimes... things happen...
✽ The red button in the elevator allows characters to visit a bad end version of their canon world. ICly, if more than one character is in the elevator at the time, it is random as to which canon world exists outside the doors. If more than one character exits the elevator but leave a character behind, the character left behind will NOT be able to return to the school UNLESS they have castmates that would take the elevator back down again. Otherwise, there is no way to return once the doors are closed, and this will effectively count as a permadeath and drop from the game.
✽ As a reminder, finals are July 15-20. Summer vacation is July 21-August 29, during which the school is closed and club resources are not replenished. The full moon is on July 24.