Entry tags:
FEBRUARY EVENT LOG/TDM
02/07 - 02/11 School Trip
✽ At 8AM sharp on Monday the 7th, all students are asked to gather in the auditorium to go over the school trip to Tokyo DisneySea; those who decide to stay at school, however, are instructed to attend school as normal and use their days as a study hall or free period. Those grades won't keep themselves up, after all.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
02/12 - end of the month
✽ Wasn't that fun... With everybody reenergized after the school trip, classes continue as usual. Math is tough and philosophy is confusing, but after a gloomy overcast January, the sun is shining this month and it becomes harder and harder to resist just walking out the door and into the woods and never returning.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
(click to expand list)
| Jason Todd Miyuki Shirogane Kaede Akamatsu Rokuro Arata | Rantarou Amami Subaru Akehoshi Yukio Okumura Himeko Inaba | Kouji Seki Hajime Hinata Lucifer Akira Fujioka | Noah Ebalon Rio Ranger Makoto Naegi Narumi Ito | Shin Tsukimi Helena Adams |
| Add Chiaki Nanami Senku Ishigami | Satou Kuroneko Alice Yabusame Seiya Kaneko | Stephanie Meanswell Dito Natsume Sakasaki | Goro Akechi Kiyotaka Ishimaru Jou Tazuna | Itto Arataki |
| Meng Yao Akira Kurusu Chiaki Kudo Nene Yashiro | Kobato Kazamatsuri Chiaki Nanami (AI) Hikaru Goto Clamor Ventus | Sidney Wolfe Sara Chidouin Nagito Komaeda Herlock Sholmes | William James Moriarty Childe Baby Bonnie Hood Rika Furude | Nao Sato |
OOC
✽ The park and hotel are completely normal during the daytime; it is only when night falls that it becomes a ...twisted wonderland.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.

no subject
Just because you expected it doesnt mean you don't still deserve an apoloGY. ( natsume shifts, but it's just to prop himself up on his elbows. ) I'd hate to add my poor behavior at our recent meetings to the list of things we have wedged between US.
( not when that precious real estate can be used for more substantial greviances. )
Everyone was just doing their best to HELP, and you were doing your best to make me see reaSON. Unfortunately that's not how this WORKS, but...
( ...
he stares at the wall instead of amami, head cocked slightly towards him so he can hear despite their hush conversation.
instead of continuing that thought, he follows it up with something a little more nonsequitor feeling, though that's only because he thinks amami would understand. )
You and the little viper were very CLOSE.
no subject
the guilt threatens to rise up in his throat, but he swallows it down. remains quiet for a long few moments, just staring up at the ceiling, as if he hadn't heard... but it's his good side, after all, and he'll eventually heave a long sigh. )
Yeah. Yeah, I guess you could say that.
( it's an agreement. it's a dismissal. it's... difficult, but natsume isn't wrong. she was special — irreplaceable, to him — and even now, it would be hard to put words to the complicated feeling that turns in his stomach. the thought that they weren't close enough worms its way into his mind, but beyond a short grimace, he's able to ignore it for the most part. instead, he looks to natsume, expecting him to continue. he's clearly thought about what he wants to say. )
no subject
( helena was first, but subaru is who he'd been waiting on to pester him. he cried less with him, too, but that's because their relationship is different. natsume wishes he had soup to busy himself with instead of the edges of his sleeves, his thumb scraping the tallies on the inside of his left arm every so often. a little painful, but not in a bad way. )
He mentioned he messed up with YOU, back when the little viper and Saihara-kun were murDERED. ( and he hadn't wanted to do it again, especially not with natsume. ) ...It must have been hard to lose both of THEM, especially HER. It seemed like you liked her a LOT.
( "it seemed," instead of saying anything concrete. just for amami's sake. but less for amami's sake: )
She seemed to like you a lot TOO, so I tried to have a decent opinion of you for her SAKE, even after she DIED.
( ... )
What Rika-chan was to YOU, ( he continues after a moment, ) is similar to what Maya-chan was to ME. What I mean to say is—there's no one here who knows how I feel better than you do right NOW.
So that's why I apoloGIZED. ( a much more genuine meaning for it. not that he didn't want to make sure they didn't have any other grievances, but... this is the real one. ) You know how it feels to lose someone important to you and be unable to do anything about IT, suffocating and feeling as if things aren't being investigated quick enough even though it takes time to figure things OUT. Snapping at someone who's been in my position before didn't feel—RIGHT, so I wanted to apologize for lashing OUT.
( ... )
I think the little viper liked you a fair bit more than the little wolf liked me THOUGH, so I admit, I'm a little jealOUS.
( that's a joke, probably. )
no subject
( it's painful to listen to. the comparisons, and he should have known they would come, but... there's something different about hearing the way they've been put into words. about understanding the way natsume feels, and the hopelessness, and the helplessness — the protectiveness and the "failure" that must have followed close behind. )
I'm sorry...
( and he means it. he means it so much more than natsume understands — precisely because he does.
losing, and searching, and losing again... it hurts more than he can put words to. he feels hollow and something in him aches, but he swallows hard to try to push past the feeling, because now isn't the time for that. it isn't. so instead, he'll plaster a wry smile over his features, glancing over to natsume just for a moment before he continues — trying to dissipate some of the tension that comes with such an honest admission. )
You're giving me too much credit though. There's no way I wouldn't have brought her back by now, if that were true.
no subject
( they might not be themselves anymore. they'll forget everyone they met here. natsume understands; he doesn't want to forget, either.
but he's already forgotten once. they all have. it is what it is. )
...That's what keeps us HERE. ( a general "us". ) So I'm certain that with TIME, she'll be back TOO. Whether or not she'll be awake or remembering anything at all is another matTER, but...
( ...
but at least amami could see her. is that worse, though? fujioka-senpai seems to think so, remembering someone but they don't remember you. if it were him, would he be upset...? maybe. he thinks he would be, a little, but even so. even so, it would be maya, it would be hiro, and he knows how to earn their trust. it feels dirty to think about it in those terms, but he ignores it just like he's ignored the aching of his chest every time he thinks too long ago them. )
Anyway, I wouldn't bring the little wolf or Hiro-kun back eiTHER. Necromancy brings back those you love all wrong; everyone knows THAT.
no subject
( something he can't imagine clamor would teach him anyway, and he doubts even lucifer would take coffee in exchange for a spell like that. )
I was thinking... more like helping them find their way back. You're not wrong, I don't think — it's the attachments that everyone comes back to over and over again. If there weren't any, then they wouldn't be here no matter how hard you called for them. I guess I just figured that maybe if there was that attachment, I could find some way...
( some way to what? he isn't entirely sure here, and trails off despite himself. some way to make it happen sooner. some way to draw rika back the way that chiaki returned for sena. something. anything, really. it wasn't something she wanted though, and he accepts that. isn't about to drag her by the arm to a place like this against her will, or trap her.
it does make him wonder though, if maya might not find her way back in time.
... he hopes that she does. )
Anyway, it doesn't matter now. ( and he says it as lightly as he can despite the quiet. like it doesn't hurt a bit. ) Rika-chan didn't want to come back, she said as much herself.
no subject
( because her resolve was so... strong, unwavering. admirable. but it isn't a thought that makes him happy either, even if seeing her again might. how long until then, though? she would call him an idiot for staying until they could meet again, but there's no guarantee she'd return quickly... hiro, too.
... )
For your SAKE, I hope the souls that don't return to this school find their way back out into the world anyWAY. It's silly to think that only three hundred out of the millions that die every day are afforded reincarnaTION.
( so: something for amami still. rika, in another life, another time, another place. )