Entry tags:
FEBRUARY EVENT LOG/TDM
02/07 - 02/11 School Trip
✽ At 8AM sharp on Monday the 7th, all students are asked to gather in the auditorium to go over the school trip to Tokyo DisneySea; those who decide to stay at school, however, are instructed to attend school as normal and use their days as a study hall or free period. Those grades won't keep themselves up, after all.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
02/12 - end of the month
✽ Wasn't that fun... With everybody reenergized after the school trip, classes continue as usual. Math is tough and philosophy is confusing, but after a gloomy overcast January, the sun is shining this month and it becomes harder and harder to resist just walking out the door and into the woods and never returning.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
(click to expand list)
| Jason Todd Miyuki Shirogane Kaede Akamatsu Rokuro Arata | Rantarou Amami Subaru Akehoshi Yukio Okumura Himeko Inaba | Kouji Seki Hajime Hinata Lucifer Akira Fujioka | Noah Ebalon Rio Ranger Makoto Naegi Narumi Ito | Shin Tsukimi Helena Adams |
| Add Chiaki Nanami Senku Ishigami | Satou Kuroneko Alice Yabusame Seiya Kaneko | Stephanie Meanswell Dito Natsume Sakasaki | Goro Akechi Kiyotaka Ishimaru Jou Tazuna | Itto Arataki |
| Meng Yao Akira Kurusu Chiaki Kudo Nene Yashiro | Kobato Kazamatsuri Chiaki Nanami (AI) Hikaru Goto Clamor Ventus | Sidney Wolfe Sara Chidouin Nagito Komaeda Herlock Sholmes | William James Moriarty Childe Baby Bonnie Hood Rika Furude | Nao Sato |
OOC
✽ The park and hotel are completely normal during the daytime; it is only when night falls that it becomes a ...twisted wonderland.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.

test drive | maple, your turn to die
1
he's not like his younger self anymore, always up and about, procrastinating and still looking to use vacation time— he takes events head on, and he does it... ]
Oh, Maple... [ oh... there's something about going on vacation and realizing that it's no longer a vacation.
she's disgustingly sweet which he loves a nice amount because he made her that way, always thinking about others. ]
I would have sent you to the third floor, but business is business!!
[ as always, but with that topic of discussion, immediately an idea comes to him. ]
I'll write a referral asking them to let you down a flight.
hiyorikun ♡
Oh, no, I could never leave Hiyori's floor.
( that's her boo. her honey bunches of oats! he needs her just as much as she needs him — at least, she'd like to think so. but still...
pressing her two fingers together though, a shy smile spreads across her lips, and her head tilts so that she's looking up at him with those big eyes of hers. )
Perhaps if I could visit...
maple dearest my cinnamon fucking apple ☆
[ so she has had thoughts of venturing into the depths of the facility, which it doesn't matter because he can always track her. he's the one who sits high and might on a top floor, watching over the others with a box of donuts.
a cinnamon bread covered with vanilla frosting with sprinkles all over, and a cool glass of milk sounds perfect. ]
I'll see to it after our coupling, then?
[ all it takes is a nicely worded letter to safalin, which to hand over to ranger, and they should understand the arrangement. it'll be a little threat in between, mentioning things that they shouldn't, but safalin is easy to work with when she isn't back stabbing them immediately.
...
he looks at maple. ]
There's one attraction where you hide behind a mine cart and rocks, it's close to a roller coaster. How about that. ☆
no subject
( she's quick to agree, nodding her head enthusiastically along with his agreement. how exciting... oh! but as for now, they should make the most of their time here, shouldn't they? maple takes a peek around them, wondering if she can perhaps see the ride he's talking about. no? no? doesn't look like it. either way is fine though, she doesn't mind hiyori being the center of her attention. )
Let's go.
( but she doesn't make to leave. it seems that there's something she expects from him... )
no subject
[ it's not a question to figure out why she isn't moving, but a command for her to say what it is without wasting time. ]
If we don't move, people will get in front of us on the ride... I want to sit up front!
[ he knows she's not malfunctioning because she's happy, and drowning in love so what is it that gives her pause? ]
no subject
the fingers of her hands clasp together and she glances away shyly, the picture of a shoujo manga as she puts her request into words. )
Shall we hold hands on the way there?
no subject
[ is that an excuse or is that an excuse? she's not asking for much, but it does plant a narrative for them both, and whoever witnesses it will surely let it grow. like a grapevine, it'll attach to their thoughts, leave out from their mouth, and grasp another person. ]
Does... does that make since, Maple?
[ ... ]
no subject
it's not an answer she likes at all, but...
... )
That makes sense...
( her hands fall back down at her sides, she lets her gaze follow and drop down to the ground for a moment... then turns sharply on her heel. suppose it's her turn to lead the way for now, pocketing this answer in her memory for the time being. )
no subject
...
...
she didn't throw a hissy.
he's following after her, one step after the other, not because he's whipped, but because he knows how she is. she's persistent, she doesn't give up in her affections, and midori has dealt with her sporadic mood changes that it seems dangerous to leave it like this. ]
That's because...
[ as he finally stands next to her, his hand connects with hers, the other stuff in his pocket while their fingers weave together. ]
A gentleman should surprise the lady when she isn't aware it'll happen.
[ ... ]
(no subject)
(no subject)
white anastasia
So here is he is, walking up beside her, a bit of water splashing against the pool edge and hitting him. He takes a step back after, fixing Maple with a blank look. She's candy sweet, full of love and hearts and glitter, almost the exact opposite of a doll who had been designed with an inferiority complex and a hatred of the very humans he was supposed to support and want approval from. Even her mood swings were easy enough to do with as long one read the manual, she was vulnerable and easily manipulated because one only needed to understand the inner workings of her code.
No one would ever call her human, and that's a frustrating reminder of other things. ]
You're gonna damage your system, and Hiyori's not around to fix you.
[ Granted, Ranger could with the right equipment, but if any of the parts are damaged that will be a bigger problem. Though he supposes Midori would find her eventually... Then run into the same problem. Details. ]
his internalized robophobia
Oh, Ranger! How lovely to see you here too! Are you enjoying yourself?
( this, clearly, is the most important matter of affairs for her. it would be such a shame if he were to answer otherwise. though her splashing begins to calm, allowing her legs to hang down in the water while she awaits an answer. ah, and as for his greeting: )
It's alright. My legs should be just fine, see? It's only my back that needs to stay dry.
( she certainly wouldn't enter the pool of her own accord, so it should be alright! after all, it isn't as if she would be pushed in, right? that would just be too rude. )
1 mapleeeeee
H-huh, me?
[He's pointing at himself. She's talking to him? Specifically? It's making that old suspicion of people being friendly to him rear up, although he's doing his best to tamp that down. It's just a very oddly dressed stranger... it's not like this is the bad side of town...]
Sorry, who are you supposed to be?
[It's not like he knows every Disney character, either.]
!!!!!! 🥰
stunned, she pauses, stepping back with the look of a deer in the headlights for a moment as she looks shin up and down. goodness, it's so strange, seeing him with a whole body to move around in! good for him. she's become far too used to chatting with him from inside of a tiny little screen, but this can only mean one thing, can't it? )
You must be Shin, right? Hiyori's friend from before?
( the "real" shin — the human shin. her smile returns. a little bit shy. a little bit excited. )
I'm Maple, it's so exciting to meet you!
no subject
I-I think you must be mistaking me for someone else...
[She is not. Help. There are so many implications that are going on here, and none of them are good. 'From before'... wait, Maple?
...Obstructor Doll Maple, of Sara's tales? He's suddenly got another edge to his wariness, even as he's trying to rally with a strained smile.]
It's nice to meet you too, Maple... Exciting, huh? You're making me sound like I'm some kind of celebrity, ahaha...
[When he's just an ordinary person you could find anywhere. Just what sort of things has Midori told her about him... he needs to stop thinking that before he feels any more ill than he already does.]
no subject
Don't be silly, of course you are.
( she understands if she's coming on a little bit strong, but denying his relationship with hiyori? )
It's alright. I would recognize you anywhere! I've heard so much about you too, but I'm sure we'll be great friends.
( she and his AI certainly were. what reason does she have to believe that she couldn't befriend the real thing, too? )
no subject
Hey now, isn't that... Don't just assume we'll get along.
[He's just not one for this sort of energy... it's setting off all the alarms. Something about the assumption they will be friends, indubitably, is getting to him fiercely. He's starting to wonder if that is, in fact, the entire purpose of her being here, because it's working. He's trapped by social convention.]
...what kind of things did you even hear?
[This is just a nightmare that's happening now, and for the moment the urge to pick the scab is winning out in the face of no escape, even as just straight up Da Share Zoning out of the conversation is looking very enticing. He knows the portraits in the common room are from those floors, all that Shin thought he'd left behind on full display like something dead and pinned open.]
no subject
Do you not want to be friends, Shin?
( with one hand holding her elbow, she thinks it over. )
You were fond of soup, and very kind. To tell the truth... Hiyori kept your AI on his computer, and we would talk often. I thought it would be nice if we could get along here as well.
( it might not be the same, technically, but isn't there the same potential? somewhere down there, she's sure that the same shin she had met must exist, even if his behaviour is a little perplexing at the moment. )
no subject
I'm not some out-of-date AI of myself, Maple. Don't mistake me for someone's toy.
[He's not that person anymore, or so he says as far as he's concerned. Just because he likes soup... lots of people like soup. It's objectively good. Kind... ahaha.
He tries to reel it back in, puts a smile back on.]
Expecting to pick up where you left off with someone else entirely is kinda presumptuous, isn't it? You might as well treat twins exactly the same.
[His mood's such that no, he does not want to be friends right now. It's just too raw, even as he knows it's not Maple's fault Midori has his hooks in her. If he thinks about his AI too much somewhere where he doesn't have a pillow to scream into it's not going to go well, so he's slamming the doors on that at the moment.]
no subject
Mean... ( he's being mean... ) I never said we should pick up where we left off.
( she never said that — but is it so wrong to want to be his friend? to get to learn about him from his perspective, instead of the things she's heard about him? it's someone who she's heard nothing but stories about, she accepts, but they're nice stories. like a distant family member who lives too far to visit, but others will tell you of all the things they've said and done, and you feel close all the same. and it's someone who occupies a special place in hiyori's thoughts, no less; a space that she can only dream of someday reaching.
... )
Do you hate your past self that much, Shin? You may have changed, but I'm sure those things are still a part of you.
no subject
...His past self's a naive idiot who couldn't see the trap he was in until it was too late. It's painful to think of.]
...
Do you always ask personal questions of strangers?
[It's a refrain unwittingly echoed across timelines, that logic beat of why should I tell you? Why should he put up with someone's fingers digging in the wound, this time around, when he doesn't know them at all?]
(no subject)
(no subject)
(no subject)
also 1...
[ Someone is addressing him? The voice is no more than slightly familiar, but Alice turns around, curious, only for his expression to change to one of bewilderment. That syrup-covered hair, decorated with pancakes! There's no doubt about it... Like Ranger, the Obstructor Maple has arrived in this unexpected afterlife — or perhaps she was here all along? She certainly seems calm, focused on her map and the prospect of visiting a theme park for the first time.
Midori isn't lurking nearby, is he...? A quick glance around is reassuring enough, at least.
The circumstances are much better than the last sight of Maple that Alice recalls, Midori hauling her off to do goodness knows what to her in that operating room. Bringing that up would surely be upsetting, so he decides to leave those topics alone. ]
Err... I suppose we could... Are you in the mood to experience anything in particular?
:pleading:
well, if he's okay with it...! it's still a little bit of a concerning response for him to have, but perhaps the attractions will help him overcome whatever might have troubled him. )
Hmm... Nope.
( maple's in the mood to see hiyori, but that's no attraction she can visit right now. next best, she supposes, might be... )
I think you should pick, Alice! That way, I can learn more about you.
( you can tell a lot about a person from the type of attraction they choose at disney, apparently. )
maple deserves endless theme park fun
[ Will Maple truly accept any suggestion whatsoever? Retrieving his map from his pocket, Alice unfolds it to examine it more closely than he did on his own. To tell the truth, now that they're here, handed a knife that plainly isn't for kitchen or dining use, he can't help but think of other attractions, all of which could have ended badly. What's more, it's oddly lonely to be in a place like this — it drives home the fact that nothing is normal anymore.
But Maple, who suffered unfairly, should seize this opportunity to explore to her heart's content. The question now is what would suit her... One of the less intense activities, possibly? ]
It seems there are boat rides... A few different ones to choose from, even. We could sit down and converse, if you want us to become better acquainted.
so does alice tbh, they are good kids
( but that will be a bridge to cross when they get to it. for now, it sounds like a wonderful suggestion to her, clapping her hands together and then clasping her fingers in excitement as alice takes his time to look over the map. )
Shall we choose something exciting, like Aquatopia? Or maybe you prefer something elegant, like the gondolas...
( the latter feels a bit romantic, almost, but that would only be the case if she were to spend time here with hiyori. the thought of him and his absence in this place does bring her expression to fall momentarily, but... it's only a trip, after all. as much as anxiety prickles at the corners of her heart, it's only a matter of time before she'll find herself back at his side. for now, it's alice who she'd like to focus on. )