adsum: (Default)
adsum ([personal profile] adsum) wrote in [community profile] yogen2022-04-01 11:22 pm

APRIL EVENT LOG/TDM

The opening ceremony starts at 8, with students and staff moving to the auditorium to sit with their homeroom class, calling characters out by name and dragging them over to their seat— physically if need be, and they're much stronger than they look. Much like the graduation ceremony, characters are not forced to come to the entrance ceremony, but the moment they take a seat, they find that they can neither speak nor get up again until the ceremony is over.

A teacher stands behind the podium on stage. Characters may recognize pieces of the speech from the previous year. He takes the time to welcome Yogen High's new students first, followed by acknowledging the transfer, returning, and repeat students. As he goes on, the teacher encourages students to instead focus on their own personal growth, and developing strong bonds that will allow them to reach their goals. He sighs as he explains that the Principal and Vice Principal are currently not available before he reminds students that violence is strictly prohibited and that there will be strict consequences for anyone who is caught engaging in misconduct.

The teacher concludes by noting that teachers will inform them of any important announcements. He wishes everybody a fulfilling school year, and reminds them that they have the power to shape the future. The ceremony concludes in a little under an hour, and the spell binding the students to their seats is broken, allowing everybody to rise and leave.

School lets out for the rest of the day with classes starting the next morning, and while many students take the opportunity to leave, some linger around the school.

Classes resume as usual, and it's the same old routine, with gossip and rumors spreading about, and students growing excited over new club advertisements, and fortune telling ads in addition to upcoming events. In an effort to encourage students to form lasting relationships, the school has set up events for the first week with plans for smaller events throughout the month. The PDA logs have been wiped clean with the start of the year, and all messages from before 04/05 are gone.

Tuesday, 04/06 will be a simple Welcome Back. The day will be dedicated to giving important announcements, including the events for the rest of the week, introducing students to clubs, etc. There will be a potluck with various sweets and snack items, along with time dedicated to getting-to-know you style games and other such activities.
Wednesday, 04/07 will feature the beginning of a Team Building Scavenger Hunt! There are no items to be found, but instead students are given a list of tasks to complete and turn into their homeroom teacher. Examples include introducing yourself to a new student, doing something nice for another student, being asked to identify a specific student who fits a certain criteria, anything that can be used to encourage interactions.
Thursday, 04/08 will feature karaoke night in the music room. There is a karaoke machine set up along with a screen set up, along with some CDs with all the greatest hits of the 90ws. There is a decorative backdrop set up along with party decorations. There are inflatable music notes, cut out notes, microphones, record albums, and instruments taped along the wall, and a box full of props for students to use if they so choose.
Friday, 04/09 will feature a game night held in class 1-B. Desks have been pushed together to form tables and covered in cloths, and various board and card games have been set out for students. There is a TV with an N64 and Playstation set out along with various games.

Outside of classes, the days wear on, and students come in with bruises and scraped knees and elbows and bloody noses. They smear blood on the walls and drip it onto the floor, splatter it onto the mirror without meaning to, bringing along with it a sense of vertigo. Characters looking in the mirror may find that they catch sight of something. It's there reflected in the mirror, a shadowy and dark figure in the edge of their vision, but it the moment they look away it disappears, leaving behind only a chill in the air. The mirror room is almost unbearably cold.


Characters who look in mirrors will see the shadowy figure reflected in it growing closer to them. It's an odd sight to be sure, and the cold air it brings with clings to the skin, but even as they draw close they seem to do no harm. It's only once they're right behind a character that they'll begin to notice it - the cold that clings to them no matter how warm the room, the faint tingling of their skin, the sleepiness that settles in, and the whispers in their ear.

It's faint at first, barely noticeable if not for its persistence, but over time those whispers will grow louder; the coolness on their skin will turn into a cold that chills them down to the bone, and the unrested feeling becomes a constant fatigue and lethargy. The words and tone vary, as do the voices, but each and every one eats into the character. They might speak of a character's insecurities or guilt, or they might leave them with a sinking loneliness, or perhaps they promise the warmth and companionship that a character desires, or any other number of matters that so often tug at the mind.

The figures can be viewed through mirrors. Those with supernatural sight or an adderstone will similarly be able to see them following characters, latching onto them. Items that ward off the supernatural may help, but the only way to truly ward them off is with bonds formed in the school. The figures seem to be warded off by the presence of another person. The cold disappears with the slightest touch, the whispering stops during conversation, and for that time they're given a brief reprieve. But they often seem to come back the moment a person passes by a mirror once more.
✽ The school will be hosting various smaller team building exercise throughout the month which can range from exercises to group projects. There are examples here, so feel free to pick what works best for your goals.
✽ The shadowy figures will appear more frequently where there is blood, fresh or otherwise.
✽ Characters who are isolated will find that they are more susceptible to being followed by the figures, and it may take longer interactions to dispel them completely.
✽ Items from the student shop that ward off supernatural creatures will aide in keeping the shadows from getting too close at first, but their effectiveness will wear off the longer a character is followed. They seem to be most effective when used in conjunction with interactions with others, and especially others who have similar items (i.e. a character with a silver cross and a character with a gold chain.)
rearranger: (pic♯15550749)

04/14 — joe

[personal profile] rearranger 2022-04-10 08:52 pm (UTC)(link)
[ If Joe passes by Star 2 on this fine morning, he'll notice that the door is cracked open. Ranger is diligent enough for it to be unusual, especially given the modifications he'd made to the door and its corresponding lock system, but then he hasn't been quite himself these last few days.

The rays of sunlight illuminate the room and creep between the cracks of the door, but it doesn't seem that there's any lights on, and there's no sound coming from inside aside from the slow beep of a heart rate monitor. It seems that he's taken a few pieces of spare equipment from the nurse's office.

There will be no response to any words spoke, but he door will open easily enough if he pushes it or attempts to knock on it.

...

Will he enter? ]
Edited 2022-04-11 20:35 (UTC)
gatetohell: (Doubt)

[personal profile] gatetohell 2022-04-14 05:04 am (UTC)(link)
[ Joe's actually coming by out of concern. Concern for both of the residents of this room. He's hesitant at first, though, because he's not sure if actually coming by will be helpful or not. He doesn't want to say something wrong and make it worse. But sitting with it feels worse than doing nothing...

But he's also unsure if Ranger is still here. Komaeda is given the situation and the sound of the heart monitor. After a long moment, though, Joe will let out a shaking breath before stepping forward. ]


Hey, Ranger... you home?

[ And he does gently start to push the door open- ]
rearranger: (pic♯15443198)

sanity roll: 4

[personal profile] rearranger 2022-04-14 07:24 am (UTC)(link)
[ No response comes, and there's not even turn of the head when Joe enters. It's as if sound is no longer reaching his ears, and perhaps that's because Ranger finds himself too focused on his task. Ranger hovering about Komaeda on the lower bunk bed. He has one leg on each side of the comatose patient, bracketing him, his head dipped as he looks down toward the bed.

It could be a romantic right, a man looking down at his lover with a fond expression and a soft smile, if not for the way that his hands are wrapped around his neck. His thumbs are crossed over each other above his windpipe, the remaining fingers curled around the side. If he does it right, he thinks that he can create the shape of a butterfly. It'll be a beautiful bruise on his neck, and once he finishes he's certain that he'll be able to find it, he'll see it - a beautiful white butterfly, without even a drop of red or black tainting it.

He'll see it, he'll find it, he'll be able to catch it and lock it up and hold it close and maybe then he can find paradise, and no one will abandon him and he won't be a failure and all it takes is applying a little bit of pressure to ensure that he doesn't have to hear about other ways of dealing with people or that he can't emhpasize or understand what it's like to be upset.

It's just a little more, just a little bit of hurt, and then everyone will be happy. ]
gatetohell: Do Not Take (yell)

rolled a 16 because god loves me for once

[personal profile] gatetohell 2022-04-15 12:06 am (UTC)(link)
[ When Joe first walks in, he thinks he accidentally stumbled on something intimate, and with a reddening face he goes to turn with a hasty apology. But it's as he turns that he actually sees what's going and freezes in place. That blush in his face washes out to point of turning sheet white. ]

Hey.... Hey!!

[ Joe finally finds his legs and scrambles over to Ranger. He's always been careful not to touch Ranger but not today. He grabs him in a tight bear hug and tries to rip him away. ]

Stop it! Ranger, stop!!
rearranger: (pic♯15488509)

opposing roll: 19 | sanity: 3

[personal profile] rearranger 2022-04-16 03:09 am (UTC)(link)
[ Killing him is the correct decision, but Komaeda's luck has always protected him. Ranger should have done better. He should have put in place as many precautionary measures as it took, but he didn't, and he's punished by arms wrapping around him and pulling back. It's fortunate that his grip loosens, as he might otherwise have brought the entire body with him. As it is, his fingers slip away and all that's left is a red mark that will bruise into the right shape, but the right color.

It shouldn't be dark, it shouldn't be painful, and the moment he's on his feet it's easy for him to shove off and away, spinning around after doing so in order to face him properly. There's no real malice in that gaze, certainly nothing that suggests he'd be looking to do harm, but confusion, incomprehension.

How did he get in? Why is he trying to stop him? Why, when he only wants what's best? Why, when he's working so hard for everyone's sake...?

...

...

Is he searching for a butterfly, or a bird, or some form of happiness? Does that exist? Or is he just the mermaid, all alone even on her death, decrepit and unwanted? Maybe if he touches water, he'll dissolve into sea foam on the waves.

He can't understand. ]


... He's already...

[ Somewhere far away, somewhere that Ranger can't reach or touch or talk with him and no matter how many words they speak they're all in his head and nothing matters and this is all that he can do now and - ]

Hm? Oh... He must have left the door open...

[ A low mumble, as though he's already forgotten that the comatose patient behind him were there at all. Out of sight, out of mind, as they say. ]