Entry tags:
may missions
Who: Alice Yabusame, B.B. Hood, Childe, Dito, Himeko Inaba, Kiyotaka Ishimaru, Nene Yashiro, Noah Ebalon, Rantarou Amami, Rio Ranger, Shin Tsukimi, Sou Hiyori
What: mission time
When: May 20, 2000
Where: various
Warnings: tba.
(ooc notes: I will state any possible content warnings in the subject line of the mod response when it comes up. If anything makes you uncomfortable, please tell me so I can back off and refocus the thread. Note that there will be references to violence and murder.
There will be no tag order, and a mod response will come after at least 4 player responses OR the next day, whichever is earlier. Please note this means that if you're absent for a day or more, the thread will move on.)
What: mission time
When: May 20, 2000
Where: various
Warnings: tba.
There will be no tag order, and a mod response will come after at least 4 player responses OR the next day, whichever is earlier. Please note this means that if you're absent for a day or more, the thread will move on.)
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Other than that, she tries to piece together whatever Ranger was talking about. In her case, she clams up and nods-- thinking it's better to pretend that she knows what he's saying than outright claim that she hasn't heard anything. That kinda ignorance can work out later, if she plays her cards right.
She retakes her place in front, eyes peeled for anything ahead. ]
For a kid's game, it's not very interesting so far.
[ Puzzles and mysterious ladders aside, there's been nothing requiring her talents, which to her is kinda lacking! ]
Mmm, but still, with how messed up all of this is, who can say that we haven't strolled through to another dimension? Kind of like that void thing I keep hearing about.
[ She cups her chin in thought-- ] Gosh, wouldn't it be something if we did get spirited away and wound up walking down this staircase forever?
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I wouldn't be surprised if we came across someone's bones, maybe they'll have a hint for us... ♪
[ the animated style of their hand pointing in one direction of telling them where to go, but also if they died in one spot then they should be smart about not being in the same area as them. he's sure that bonnie wouldn't lead them to their doom, probably, and as long as they don't fall off the side of the steps that go on and on and on.
endless staircase, clocks and gears, and an open space that doesn't logically fit into a normal version of the world; it's like a closed space outside of their "reality", well if anyone could call purgatory that. it's one of those instances where midori thinks about the hows and whys to draw a conclusion, and that's because he just can't settle with how he doesn't understand because he needs to. it'll reflect poorly on him if he's unable to have a concrete explanation that makes sense why everything has came to be so far.
interesting, but all it offers is that this area is different, and upon mention of the void it would be risky to try and see what's on the other side. dropping blood on the steps could cause them to disappear from under their feet, or lead them to something entirely new. he's sure that as long as someone sees the blood smear, then they can go themselves, and then quickly return afterwards, but the only two who can even offer a drop happens to be dito (who midori doubts keeps a mirror on him) and bonnie would probably want to avoid the mess. ]
Checking the void in this place could possibly offer unfortunate repercussions, so we should avoid that at all costs. That includes you, Dito, no bloodshed.
[ unless there's a monster, but he can just push them into the abyss. ]
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[ It could almost be a joke if not for the body that was found just some odd days ago. That kid was talented enough to keep himself alive, sharp enough to hold onto a mirror, and so there's no reason that he should have wound up in such a bad space when it just takes a quick snap to escape one's inevitable demise. That's without getting into the broken mirror he got dumped in front of. The whole thing was something out of a nightmare.
It could even better too. It could just be stuffed full of shadow students like that room had been. Either way, there's no need to make that their problem too.
As far as for what's on this side, it's difficult to make sense of. The elevator and the school trips seem to be the closest comparison, but neither of those are quite the same. Nor does the forest, which seems to be little more than an endless loop - to walk through it is like walking across the world and finding yourself coming out on the other side.
Space doesn't seem to mean much in this place. ]
But hey, if somebody's going through all this fuss to hide something, it must be pretty good... Maybe we'll find a hellhound, or maybe it'll be zombies again? Hate to see a repeat episode.
[ Not that he was here for the first one, but he's heard about how Ishimaru because a student council member.
One step after another, ever closer to finding the answer to that question. But despite the flippant tone, he's paying close attention to his surroundings. Aside from the lot of them, it's quiet. ]
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Maybe that's because there's only darkness to look back on as much as forward, but even so, there's something that sends chills down one's spine when looking back - the sense that something is creeping in the darkness, waiting, and that should they retreat to it they'll see neither the above world nor the bottom of this place again. Maybe something cold just brushed up against the back of someone's neck, or snatched at a wrist or an ankle, or perhaps it's just gazing upon them as they move down?
But as long as they keep moving forward, it should be fine.
There's no reason the stairs should down as far as they do, though, and one might have the sense that it's just an endless loop if not for the occasional stain or scoff mark on on the steps and railing that indicate progress. That, and the little pieces of the world that the lanterns do illuminate. The walls seem to shrink and curve inward from their expansive top, as though they were moving down the trunk of a tree and heading towards its roots, and is it seconds or minutes or hours that they keep going with that creeping sense?
It doesn't matter. As long as they keep moving forward, it will be fine, and eventually the tower will begin to expand once more. They'll find themselves at the bottom of the stairs in what must be a grand hall. It's likely difficult to tell in the dim lighting without walking around some, but the hall is large enough to easily fit the entire dormitory inside of it.
On the plus side, if there's any monsters waiting to pounce them, they're still waiting on something before acting. ]
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bones, however, are fine. it'd be nicer if it was like, an actual corpse... but that's just dito's preference. he rolls his eyes when "no bloodshed" is told to him, even though there's really nothing around to provoke that thus far. it's not like midori or ranger can even bleed, right? and he's got no reason to stab bonnie. so unless they encounter someone else down in here (unlikely), he doesn't see that happening.
which is kind of boring. boo.
at least ranger's optimistic. although dito scoffs at the joke, because he'd much rather be the one causing the red smear than the victim of said smear. he tilts his head to the side as they descend, cracking his neck and rolling his shoulder both to keep himself loose and partially in an attempt shake off the weird feeling that encompasses as they descend. he only chimes in when ranger brings up the zombies, sounding a little more piqued. ]
— Oh, I remember that. Funny as hell.
[ unfortunately he'd only been able to watch from the window at the time...! but just watching was nice enough. dito's more of a hands-on guy, though. ]
I wouldn't mind that one again, but only if they're all actually gross and rotting this time. Otherwise it's just a cop out.
[ at least thinking about that serves as a good enough distraction from bitching about how long this is taking, and how this definitely isn't structurally possible at this point but of course there's some otherworldly bullshit going on—
he's probably right on the verge of bitching again when they hit the bottom of the steps. it's almost abrupt, and that's definitely because it's too dark to even tell where everything starts and ends. ]
Man, you can't see shit...
[ dito mutters as he squints into the darkness. he's gotta move with the lantern to check anything out, so he'll at least wander in a precursory way along the right, preferring to be against or near a wall when the visibility is like this. ]
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So, no bloodshed, then. Meaning the knife was probably a no-go if a monster did pop out. If that was the case, then she'd have to rely on swinging her basket around, or having someone else take care of that for her. Lucifer's advice had her keep a mirror on her at all times just in case, but that still wasn't necessarily pleasant to go through! ]
Aw, but I don't want to fight a hellhound! They can be so cute!
[ Don't make her fight the puppies! Just kidding, she really couldn't care less about them. Either way, her main focus was on finding the bottom of the stairwell. Keep on moving, ignore any of the distractions, keep pressing on... ]
Ew, gross... I don't wanna get zombie on my shoes either. They're a pain in the ass to clean off.
[ More of a pain than she wants to deal with...
Though shit. She steps on the floor beneath them, grunting in surprise as her foot makes contact. It really came out of nowhere, ugh...
Grimacing, she forces herself to follow behind Dito, letting him lead for now. She hates it, but he's the one with the lantern. ]
Someone try to find a light-- a candle, something.
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Incidentally, Dito's PDA can be found somewhere around here. The screen has fissures all throughout it, and it's not responsive to attempts to unlock it. It'll need some repairs to get it functioning again, but fortunately it's fixable. Well, probably.
But more important than either of those things might be what they find if they find along walls. There are deep gashes along the stone stone surface, as though something were trying to claw their way through it and failing to do so. There are bloodstains on this part of the wall, along with the floor near it, but they seem to have long since dried. Even more convenient is that near the charming decor is the lightswitch that they're looking for, or at least what they can assume to be it.
Maybe something heard their wishes, because aside from the gashes and bloodstains, Bonnie and Dito will certainly hear the low growl from the nearby shadows. ]
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[ they're all starting to sound like dorothy and her companions, but we'll allow bonnie the role of dorothy, and dito can be toto— even his name is close! that would leave ranger as the tinman, and midori the wizard of well, oz! there's no cowardly lions or brainless scarecrows (he could definitely give these titles to certain people, but he won't). instead, he walks with a smile as he inquires what's around them, but what catches his eye is the compass drawn on the floor. pocketing the keys like so, he kneels down to brush his fingers against it to see if it'll scrape up after years of being here, or maybe it's fresh, and even time works oddly in this place with space. ]
How lovely, it's like a test of courage now, and what two of you have been waiting for.
[ the growl within the darkness could be something familiar (for he has heard something about a three headed wolf or so from a long time ago), and he's sure that would itch bonnie's little killing brain... maybe, and dito's ravenous enough to want to be the head of the pack. they're more the fighters within the group considering they were begging for something to appear, and while he could send them off into the unknown. ]
Alright... [ enough with the games, he contemplates their next steps, and issues his next commands easily. ] Ranger, first I want you to locate where that sound came from, and Dito, you'll inspect it... as for Miss Bonnie. [ he walks over to bonnie, holding up his lantern towards what may be what they're looking for— an item to explode light into the room. ] That's what you're looking for, isn't it?
[ the light! she can even have the honors of turning it on. ]
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[ He's used to working in this manner, and so he has no objections. The sound suggests that it's bestial in nature, and Ranger wonders if it might not be the supposed wolf from back in January. It strikes him as far more likely that it was something that had sneaked in from the forest and decided to chomp one them to bits, however, or otherwise that it came along with Stephanie. It's unlikely to be the cause of their problems.
He gestures for Dito to follow him while the other two look at their mystery switch. It doesn't prove that hard to pinpoint the source, and he stops after just a handful steps before gesturing toward the door in the back, one that's hidden behind the spiraling staircase. If he didn't know any better, he'd liken it more to a cornered animal than the big bad wolf for how loud the rumbling grows, but the way it halts upon being given attention makes him question that line of thought.
But if not, then why is it choosing to stick to the shadows rather than immediately pouncing? It's odd, and the only alternatives he can think of is that it's either waiting for something or trying to avoid it. ]
It's somewhere over there. You wanna go say hi?
[ It seems like it'd prove more entertaining to him than puzzles at least, and Ranger doubts that anyone will care if whatever it is gets torn to pieces. Better yet, if it's a wolf or anything else that isn't a human it won't even knock them over into the void to see what fun awaits on that side. ]
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hellhounds, on the other hand, sound annoying and ugly in the not-fun way. not that he hasn't dealt with shit like that before... sand wolves, a cerberus, whatever. 50% of his job is killing shit, and unsurprisingly his favorite part. he prefers people though, since it scratches his sadist itch. they scream a whole lot better, too.
this kind of shit constitutes grunt work, which he isn't thrilled about...but it's nothing new. dito tilts his head to the side, eyeing the dark area for a second before he snorts through his nose like he's disappointed, already moving to pull his spear out. ]
"Inspect it"... You know if it's some ugly mutt I'm just gonna kill it, right?
[ nevermind that he would 100% kill anything growling at him regardless. even though it's not even attacking! which is, frankly, boring. but maybe that'll make this whole thing go by a lot quicker.
with a shrug, he'll start approaching the thing, clicking his tongue in a pretty condescending way akin to how someone might call a dog over. he tone is amicable enough, but his subsequent words are dripping with sarcasm: ]
— Heeey, you stupid flea bag... I don't bite.
[ yes. yes, he does. just
saranot animals or monsters. he'll settle for stabbing those.he's also going to finally spot his stupid pda on the ground in the process of approaching this thing and just kinda...kick it aside. again, who gives a shit. ]
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The smile on her face can't be contained. ]
Mm! Just what I was hoping for.
[ Whether it was some kind of void monster or wolf, it finally felt like something fun was about to go down. Something was down here, something ferocious that had already torn into prey a while ago. The claw marks in the wall, along with the shed blood around the area only intrigued her more. Oh, hopefully it's not weak enough to go down to those two...
For the moment, her focus would have to be on the switch. She skips right over to the wall, tracing her fingertips along some of the gash marks, before reaching said switch... ]
Nobody blink!
[ And she flips it. What've we got? ]
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The lights flicker and come to life, illuminating the hall to reveal its contents in full. It appears to be a common area as much as an entrance, the grand spiral staircase sits in the middle, and tucked beneath itThere are a few small tables here and there, along with a handful of chairs and couches littered about. The volume makes it somewhat odd that they couldn't be seen before, but perhaps that's because the shadows here seem to absorb the majority of the light cast upon it.
It will also reveal the source of the rumbling growl, a low and throaty sound emitted by a creature that might pass as having been human once, were its body not so deformed. The creature is large, far larger than a human would be, with a massive torso and long arms that hang by its size. It lacks a head, but it compensates for this deficiency with the large, vertical slit on its chest - a mouth that opens and closes to reveal dozes of sets of razor sharp teeth instead. Despite its lack of features, it seems well aware enough of its surrounding - at least, if the ear splitting shriek that follows the light hitting it is any indication, or the way that it lumbers toward the closest person.
Good luck. ]
hiyori: 14, monster: 8 he is not... MIDORIS PROBLEM...
hm, it surely did not disappear with everything else.
it reminds him of an obstructor, but they normally have a gimmick that makes them easy to work with. this one however seems to act off its own volition from the various blood marks mix with layers of claw-like scratches in rock.
he clicks off the light again, and switches it back on.
sometimes third time is the charm! there's no place like home, there's no place like home, there's no place like— ]
Home, it must live here.
[ in the darkness until the lights flooded the area, and now they're presented with a hulking mass of meat. a disgusting individual which wouldn't be too bad for a meat source if they brought it back home, it's not human, so it's ethically correct and no one could call it unorthodox.
...
...
...
immediately, ]
This is what you two wanted so have fun, [ he means it at the bottom of his heart, laughing after because there's no need to worry when you have two battle ready individuals. ] you have twenty minutes to handle the problem through any means possible.
[ orders are orders, and despite it barreling towards someone— ]
Ranger come with me, let's scout the area.
[ going to pray it doesn't bowling ball into ranger and hits dito by accident or something. ]
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Everything else in this place seems to have some explanation or another for it, but what in the lord could be responsible for that, and who would just drop it in a place like this and call it a day? Actually, there's an easy answer to that one - somebody who wanted to keep it away from everyone else. If that's the case, then it seems possible that where there's one there's two and three.
At least Dito had his wish granted.
Ranger blinks a few times and offers another shrug before he retreats from the scene over to his coworker's side. There doesn't seem to be much need to involve himself at present. ]
Sure, sure... Let's see what else there is.
[ He'll let Midori pick a direction. Choose wisely. ]
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it's so goddamn ugly, and dito's going to have a lot more fun with it than he would a dog he's quickly realizing as he feels his heart skip a beat.
what he's not okay with is the lights flicking off and on all of a sudden, and dito's eyes break from the creature as he turns his head around to see who is doing it.
of course it's midori. ]
Hey, I kind of need to see the damn thing—
[ he doesn't even really get to finish bitching properly, because midori's gone and irritated it into moving more toward them. dito and his attention whip back around to the creature in question, and he takes a step back away from it almost as if he's sizing it up now that it's closer. if he has its attention, he's going to grip his spear with both hands now, pointing it at the thing in an attempt to dissuade it from getting any closer. can it even see? he thinks it's a bit annoying it doesn't have a head. he wanted to impale it there first.
he's not really paying attention to midori's time limit here, but he does want to get to the fun part, so he's going to go ahead and rush it, attempting to drive his spear dead center into the stump of where a head's supposed to be. it's got organs down there still, right? dito hopes so. ]
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[ Bonnie honestly thought it was more of the monster messing with the lights, but of course it was Midori. You're lucky she's fond of you, because boy was that both annoying and terrible on the eyes!
Speaking of, the creature looks like it's advancing... unfortunately, not towards her. Any movement she had made towards her cloak stopped, and instead she changed it to a fist pump! ]
Go, go Dito! You can do it!
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If you could, checking the furniture nearby may have some hidden secrets (oooooor maybe the west passage!!!)!
If not, do push them behind the creature's legs when it's too focused on Dito, he is fond of prey laying on their backs! ☆
[ he would add that if it's needed that burning dito's neck until he crouches to avoid a swing if he's too greedy is fine, but that would probably cause more trouble than it's worth. as soon as ranger makes his way next to him, midori is putting away his pda back into his suit pocket.
assessing the situation, he keeps a cool head despite infuriating the monster. it'd be boring if it was too easy, so dito better thank him for that— this gets the blood pumping, so it should spray even more when he stabs his spear into it.
with his voice low, he points down the south corridor for them to check out first. his eyes migrate to ranger's to make sure he understands. ]
We'll go that way. [ with his colleague, midori will proceed walking forward as dito (and bonnie?) handle the threat in the center of the lower level. they'll be fine. ] I gave Miss Bonnie something to do, so she won't just be moral support.
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Off they go, not down a yellow brick road, but into another dark room that could have anything at all behind it! Maybe even another monster, but he doesn't think so. Dito seems to have gotten the monster that's always hidden in the shadows. It would just get boring if they were hiding in every single room. ]
Yep, sounds like they got a handle on it. Let's see, what's behind door number one here~
[ He'll push open the door once they reach it and grope around along the wall until he finds the switch. Hiyori has had his lightswitch privileges revoked. ]
chestmouth monster
If he didn't have its full attention before, he does now. ]
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great, great. perfect, actually. dito wants to split those ugly fucking arms open and see how much they bleed, honestly.
his pupils dilate as he suddenly attempts to shove his boot straight against the creature's disgusting excuse of where a face is supposed to be. right where his spear's impaled, obviously wanting to pull his weapon out.
even as he directly notices that the thing is fighting back, and yes — he's using any momentum from his foot to push off the creature, jerking himself and his weapon away from it. it's not a perfect avoid per se (especially given the extra seconds it takes for him to yank his spear out), but dito's realizing he doesn't have the luxury of messing around here as he backs off for a second, trying to gauge this thing's attack level. ]
Fucking hell—
[ he's bitching. of course he's bitching. that's what he's good at. but he's still kind of excited here, so there's that. he's actually smiling while he's bitching this time.
at least it bleeds. dito wants more of that blood, he thinks, as he rotates his spear in his hands. ]
C'mon, c'mon, c'mon...
[ he sounds unnecessarily enthusiastic about this right now. ]
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She's transfixed, but unfortunately, that's just going to make her feel sad!
Bonnie finally pulls out the PDA, getting a good glimpse at Midori's instructions. Checking some of the furniture out, hm? Well, if Dito has everything handled here, then that wouldn't be a terrible idea. If he doesn't, that just means she'd have to stay alert. ]
Okie! ♥ I'll give you a buzz if I find anything good, or if Dito gets his head chomped off. Whichever one's first!
[ With that show of faith stored away, it's time to get a glimpse of some of these couches... or at least, at what could be under them. It wouldn't take much for her to move any of them after all, even if she may scratch up the floor beneath it. Time to check for secrets! ]
roll: 6
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flipped a coin...............
west room
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roll: 1... the way bonnie carrying the team fr
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roll: 11
roll: 1 i am in shambles
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roll: 17
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roll: 20
Re: roll: 19........i'm sick
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roll: 11
roll: 4
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a 13 has arrived
roll: 6....... bonnie the clock tower's achilles' heel
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roll: 14
roll: 17 get into it yuh
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perception: 18
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south room
There is a large grandfather clock in the back. The clock is not ticking. The remainder of the area is decorated with a variety of bisque dolls in different outfits ranging from simple school uniforms to elegant dresses. On each side is a life-sized doll sitting in an expensive looking chair. It all looks fairly luxurious, too much so to sync up with the setting presented within the school. ]
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[ he mumbles gently as they enter the room, it piques his curiosity, but he keeps his guard up due to the monster they've already met. wouldn't it be funny if some floating head monster with eyes suddenly appeared because the creature lacked just that? it wouldn't be humorous to midori nor ranger, rather it would just annoy the shit out of them both being in the way. luckily for them, the room appears to be straightforward with the eyes for decorations and puppets, giving them so much to inspect. they could check the eyes, or look at the dangling puppets to see if there's anything interesting about them or the life-sized dolls that sit like king and queen. ]
This room seems pretty forgiving.
[ they just have to mind their step and what they touch, don't they? for the grandfather clock, he pulls out the set of keys before looking down at them, and then up at the face of it as the hands play as whiskers, unless it doesn't have any. ]
Alright, there's a theme here if we start with the clock! Interested?
[ he's running the idea by ranger just so they're on the same page, there's nothing wrong with that. ]
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Yeah, well, it's gotta compensate for the creepy factor somehow. Who do you think decided to start a doll collection and lock 'em all up?
[ Not that it matters. It seems unlikely that anyone did, really, as this entire place seems far too off for that to be the case. It's like an amalgamation of different themes and ideas, none of which fit together as nicely as he'd like. Still, it does seem straightforward enough. ]
Sure, sure... Let's fix father time. Maybe it's practice for fixing the big guy.
[ Since the clock tower itself has come to a sudden halt. ]
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roll: 5
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