Entry tags:
FEBRUARY EVENT LOG/TDM
02/07 - 02/11 School Trip
✽ At 8AM sharp on Monday the 7th, all students are asked to gather in the auditorium to go over the school trip to Tokyo DisneySea; those who decide to stay at school, however, are instructed to attend school as normal and use their days as a study hall or free period. Those grades won't keep themselves up, after all.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
✽ Those who are going on the field trip will be given the rundown: they'll be staying at DisneySea for five days and four nights, at the Hotel MiraCosta located inside the park. They'll be lead in lines to the front gate of the school, consciousness wavering as they pass through the open gates, and they open their eyes to find themselves in the parking lot of Tokyo DisneySea, sluggish and drowsy, as if they'd dozed off and had just awoken from a very, very long drive. Characters will have to wait in line for quite some time, with the rate of it moving at an achingly slow 0.00000005 miles per hour (or so it feels) before they're able to get their tickets to the park, a knife, and their complimentary map to guide the way.
✽ Welcome to Disney! DisneySea, to be precise! Made up of seven different port areas, it's a treat for those who enjoy the water—and one for those who don't as well, considering its expansive amount of land-locked attractions. The world is your oyster after you enter the Mediterranean Harbor with its Venetian gondolas and southern European charm, with the American Waterfront to your left and the Mysterious Island straight ahead. Past those are Port Discovery, Lost River Delta, Mermaid Lagoon, and the Arabian Coast—it's probably not doable in a day, so isn't it lucky you get to spend the a whole five days here instead? Characters such as Mickey Mouse, Minnie Mouse, Goofy, Pluto, Chip & Dale, Donald Duck, and so on and so forth can be found wandering the areas, with Ariel found specifically in the Mermaid Lagoon; the Genie, Aladdin, Jafar, and Jasmine in the Arabian Coast; and Pinocchio, Jiminy Cricket, Geppetto, and the Fox in the American Waterfront. Get a picture and make some memories, because day light is burning, and it'll be closing time before you know it!
✽ Things take on a little bit of a twist when night falls; attractions refuse to work the right way, shadows seem to follow you wherever you go, and the cast members walking around seem a little more sharp-eyed and sharp-tongued than usual. The food tastes worse, as if it's spoiled rotten, and the water beneath the ports churns unsettlingly. All guests are ushered either out or to the hotel as the clock ticks closer to 9PM each day, with forcefully cheerful goodbyes and perhaps a little more pushing than necessary.
✽ Hotel MiraCosta is a gorgeous experience that's hauntingly devoid of people aside from those coming from Yogen, and even it isn't immune from the chilly atmosphere that sinks in around DisneySea when night falls: you might see glimpses of your home world but empty in the mirrors, or a shadowy figure with a knife poised ready to stab you in the back— and if you don't turn quick enough, that might just become your reality. In other reflective surfaces, like the shine of the floors or the water of a fountain gone still after hours, characters will find their worst fears on full display and reaching out to grab them; falling prey to this will put them temporarily in a fit, as if they're trapped in a nightmare. Other characters can wake them up, but if they're alone... Well, you better hope someone finds you soon: spending too long in the nightmare will have you seeing ghosts of those you miss and those you've wronged before. One will tempt you into going with them to the other side, while the other will make an attempt on your life. The pool isn't safe either: anyone swimming in the dark will find themselves at risk of drowning, feeling as if their feet have been caught by something or someone. Of course, the hotel is perfectly safe and ordinary in the day time, so you have nothing to worry about then! Night-time is just a different matter.
✽ For those who decide to investigate the park after hours will find the cast members remain long after the guests have left, and they make a sport of those who either stay past closing or who trespass on park grounds. Take care out there in DisneySea's version of The Most Dangerous Game— Mickey's got a gun, and he's not afraid to use it. Not every cast member will be out to get you though: the Genie, Donald and Daisy Duck, and the Fox will all help characters who need it... for a price. These can range from the absurd to the impossible to the cruel, though the Ducks tend to be nicer in their requests than the other two.
✽ And those shadows from before, attraction mishaps, and more? They'll still happen, and as the week's nights go on, it gets harder and harder to survive the park. Saw this and laughed, but good news, guys! The staff is here to help you out this time.
✽ Had enough of Disney? You can beg Add to take you to Russia instead.
02/12 - end of the month
✽ Wasn't that fun... With everybody reenergized after the school trip, classes continue as usual. Math is tough and philosophy is confusing, but after a gloomy overcast January, the sun is shining this month and it becomes harder and harder to resist just walking out the door and into the woods and never returning.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
✽ Those who escape reality by running away from their problems will find that they are able to step past the tree line for the first time this school year, and that they can continue walking without bounds. The forest seems to go on and on and on without end, gradually sloping upwards the further away from the school but never seeming to reach a crest. Eventually, you may come across a river that runs nearby the school, shallow and calm in places and wide and rushing in others, with little piles of rocks along the riverbank as if of somebody trying to stack rocks as high as they can go. Scattered about the forest, characters may also come across much larger rocks, bound with rope and spread just far enough apart that you are able to see the next one when standing by the first, if you know where to look.
✽ Quiet and peaceful, the forest is otherwise full of life if you pay attention: you can hear the chirping of birds, small critters scuttling through the underbrush, the distant howl of wolves. If you're very still and quiet, you may be able to see some of the wildlife, and those that hunt them. When night falls, you may see little pinpoints of light floating around past the trees; they would be easy to mistake for fireflies if they did not glow a faint blue, the same shade as the flowers of the wisteria tree, and upon closer look appear to be butterflies fluttering low to the ground, feeding upon rotting carcasses and pools of blood.
✽ The trees are pine trees.
✽ At the end of the month, even if you've decided to go feral and live in the woods, all characters will be pinged on their PDAs:
@ everyone
Thank you. Your tuition has been collected.
followed by a list of names, which includes unlisted npcs but they don't get names so you just have to imagine.
(click to expand list)
| Jason Todd Miyuki Shirogane Kaede Akamatsu Rokuro Arata | Rantarou Amami Subaru Akehoshi Yukio Okumura Himeko Inaba | Kouji Seki Hajime Hinata Lucifer Akira Fujioka | Noah Ebalon Rio Ranger Makoto Naegi Narumi Ito | Shin Tsukimi Helena Adams |
| Add Chiaki Nanami Senku Ishigami | Satou Kuroneko Alice Yabusame Seiya Kaneko | Stephanie Meanswell Dito Natsume Sakasaki | Goro Akechi Kiyotaka Ishimaru Jou Tazuna | Itto Arataki |
| Meng Yao Akira Kurusu Chiaki Kudo Nene Yashiro | Kobato Kazamatsuri Chiaki Nanami (AI) Hikaru Goto Clamor Ventus | Sidney Wolfe Sara Chidouin Nagito Komaeda Herlock Sholmes | William James Moriarty Childe Baby Bonnie Hood Rika Furude | Nao Sato |
OOC
✽ The park and hotel are completely normal during the daytime; it is only when night falls that it becomes a ...twisted wonderland.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.
✽ All characters will be forced to leave the school trip and return to school by evening of the 11th through a death in some way. Dying early returns you to school early, and if characters do not take care of it themselves, they will be taken out by an adorable Disney mascot or a Russian with a glock.
✽ Everybody participating in the school trip will find +1 tally on their left wrist upon returning to school. Characters who help others return by murdering them will receive +1 tally for each kill; please let the mods know so Alice can update the tally list.
✽ There are a couple of things to find inside the forest, so if your character is doing something or searching in a specific way that isn't blindly wandering, hit up the questions toplevel to see if they come across anything.
✽ Tuition has been collected. Don't worry about it.

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[ In the days leading up to the school trip, Sara can be found in her usual spot in the dorm study hall after class. What isn't usual is the strange array of books in front of her, piled on top of her normal classbooks, several borrowed tomes of the occult. She's flips through the "Lesser Key of Solomon" before looking up at the approaching person. ]
Do you mind answering a question? It's quick, I promise. I'm just wondering...do you have something you're wishing for right now?
02/07 - 02/11: Tokyo Disneysea
A.) Lets Enjoy our School Trip!
The best thing to do at a theme park is to plan out your day in advance! [ Sara waves the map frantically, finger moving from one location to next with fervor. The first thirty minutes of the trip were vital, she hadn't been able to get her hands on a map before they came, so they had to plan this trip NOW (ignore the knife they also got along with it. She turns, holding it up. ]
But where do you want to start? We need to go get some ears, and I want to see if there are any prize games...but the rollercoasters! The water rides...oh my gosh we can go on a boat!? We're outside! We can see boats! Do you think we can sign up for a meet and greet?
[ Otherwise, Sara can usually be found around the Mediterranean Harbor or the Mermaid Lagoon, riding rollercoasters and taking pictures with mascots with as many people as she can find. Feel free to wildcard a ride or attraction together! ]
B). Lets (Not) Enjoy Night Time!
[ She'd just wanted a glass of water at night...thats why Sara had left her room long after 9pm. Stumbling down the stairs half asleep, at first she hadn't noticed anything amiss till she came to a stop at the start of the entrance hall, rubbing her eyes with the corner of her pajama's. Where was the cafeteria again...? That's what she was thinking, but when she looked down her reflection looked wrong... Her face, twisted around itself in coils of matted hair and an expression that made her jump. She takes a step back, and her reflection doesn't move to match. Instead, with the scratch of nails on marble, a single hand erupts out the floor, darting right at her ankle. ]
H-hello!?! [ Her voice starts out quiet, shock bleeding into fear as the grip tightens, tugging her off balence and onto the ground with a yelp. Kicking at the hand with her free foot feels ] H-hey!? Stop? Someone, is anyone around? Something's wrong!
C). The Most Dangerous Game
(Knife Monopoly)[ So staying in the park after hours to avoid going back to the hotel was a bad idea... Sara peaks over a fence to stare out in the direction of the gate. It should only be a twenty minute walk for her to get out of the park...if there wasn't a large mouse man in the way. With a gun. Not ideal.
...At least she has...an empty gun? An adderstone? A very small knife? Some hard candy? Not the arsenal she'd like, but she's not giving up! There are other people here, and they all want to survive the night! ]
Ok...if we rush him, do you think we can knock him over before he can pull the gun out?
Wildcard
[ Feel free to hit me up with any extra prompts! We can plot on discord or on plurk ]
A for the ratio for everything else this fuckin month
He grins as he makes two circles with his hands and holds them to either side of her head. ]
Haha, I definitely need to see you in funny ears, Sara! Let's start with that! And then, we gotta ride every ride! And then we gotta meet every character!
[ Maybe leaving out games because she'll beat his ass in every one? Maybe.... ]
like u knew i was abt to tag ur poison post and u stayed my hand...
[ She grabs his hands, pulling him with her as she starts to walk backwards towards the harbor. Venice boat ride, Venice boat ride! They can grab the ears on the way but that's the first thing on her list! ]
You want to meet Goofy right? [ Don't ask why she said it, it just slipped out. ] Oh Joe, lets get lots of pictures too! We could make a scrapbook once we get back to the school!
puts my hand over your hand
[ Joe walks with her, laughing at the way she pulls him. Normally it might embarrass him, but it's just... nice now. It's really nice being so lighthearted with Sara. So it doesn't matter if they look dumb while doing it. ]
Goofy's great!! We definitely gotta meet him! Who do you wanna meet, huh?
[ When he spots a vendor, he takes her hand and spins her so she can see it too. ]
Yeah, we need to! I wanna make a lot of good memories today!
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study hall
Mm-mm, not really~. But that's because I'm gonna make it come true myself! ☆ Hokke~ and Sally~ usually say we're the ones wished on though, since we're Trickstar and all.
[stars... subaru being named after a constellation is evident enough, of course he wants to grant wishes not ask for him]
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That's a good sentiment, hah! It probably is best to focus on wishes you can grant yourself.
[ She hadn't realized Trickstar was a pun like that. It makes sense for someone like Subaru, he shine's pretty bright. Her finger stops under an unsettling woodcut drawing of a dog with wings.
...]
But you know, lets say just for fun. A really impossible grand wish, like flying or an ten layer cake you don't get full eating.
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...
one of those wishes came true, around christmas... he still isn't sure how, if it was a dream or some twist of reality, but it'd been a selfish desire deep within his heart -- a truly impossible thing, with the man dead and gone, and yet...]
...
[he'll hug her with a serious hum.]
I wanna have the ability to go into movies. I think that'd be super cool!
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a is for all the fun they'll have!!!
It's also cool that they give you a knife just in case. In case of what? Who knows and who cares. It's time to have fun! ]
Oh! Oh, Mermaid Lagoon! I've never met a mermaid before!
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[ Ariel is one of the best princesses, so Sara is hyped! ]
Have you ridden roller coasters before, Bonnie-chan? You should be tall enough for most of them!
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knife monopoly
Yeah, yeah— Are you insane?
( until it's not.
he makes no effort to hide how incredulous he is at the very suggestion... but she's cute, he'll give her that. he's sure she doesn't want to stay on park grounds any more than he does right about now, and chicks dig a knight in shining armor, right? old habits die hard, and who knows, maybe if he can get them out of this mess he'll get a reward. a date for tomorrow doesn't sound like such a bad way to spend the daytime hours. though, truth be told, kobato might be holding this grudge straight through to the end of the week after seeing this after-hours mess. either way, not important right now. what matters here is the plan. )
We can't just charge the thing when it has a gun... Not that I'd mind throwing hands for a cutie like you, but we've gotta get rid of it first if it's gonna come down to that.
( at the very least. )
How about this: you play any games, Angel?
oh i love him so much
[ Insane...her? Cute...her? Hold on. Listen mr forgettable no name boy who was also dumb enough to get caught out after dark: she's not hearing YOU suggest any great plans. ]
Keep your voice down! [ Is he hiding with her? If he's not, she's grabbing his lapels and dragging him down further behind the fence because this is not proper whispering behavior when you are getting mad at her for her bad plans. Oh he's so annoying they're both going to die. ]
My name is not angel--[ Not great at whispering herself. ] But I'm great at games. That doesn't matter though, because how are we supposed to get rid of his gun all the way over here without charging him?
[ Unless you have some lasso ability or magic you want to reveal right about now, you're in the same boat as her!! ]
places him in ur hands yours now
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C aka father-daughter bonding time
[ He seems a little too excited about this. He doesn't quite have the bloodlust that he once did, but there's always a kind of thrill in overcoming obstacles like this. It's like a little piece of home, where if a person wants to kill you, there's nothing to do for it but to kill them first.
Besides, it's interesting. Ranger joins her in looking over before ducking down as he notices the animatronic starts to look over. There's what looks like a chef's knife in his hand. It's probably best not to ask how he got that one. ]
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[ She is asking because she wants one. Please, her birthday is soon.
Still, she relaxes significantly with how excited Ranger seems to be. If he's so confident, then things will probably be okay. And she's seen that it took him at least a bullet to the head to die! ]
Easy...well I don't know about that. Lets be careful but...together it should be okay!
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A! although technically a wildcard
Unfortunately, he is wrong. :' )
It's getting evening, and the sun kisses the horizon at the exact point that the Tower of Terror ride opens up to give a high view of the park. It's a great moment, and Shin would be tempted to take a photo with his phone camera if he didn't have it zipped up tight in his jacket pocket to avoid it flying into the depths of Disneyland never to be seen again. He's tense, nervous, waiting for the drop with his hands closed on the rail but... it's... a safe, controlled kind of fear, where you know you really will be alright in the end. After so long of the kind where it's open ended, today's rides like this have been... kinda nice, actually.]
...it should have happened by now, right?
[A mutter. Time ticks by and with it the slow deep dread of realizing that, no, the ride really is stuck, along with him and the person he's been doing his best to pretend hasn't been here this whole time, one Sara Chidouin.]
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[ He'd been ignoring her, so she'd been ignoring him back but...what does Sou expect her to say. Hi buddy, hi pal, sorry again for killing you, at least I can't reach you strapped into a ride. She'll just droop boneless, staring down at the ground a dizzying distance away. ]
These things malfunction all the time, I'm sure they'll get it fixed soon.
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b. hey there demons its ya boy
Chidouin-san! It's late in the night, you're going to wake everyone.
( slipping out of the wall, then pulling it together shut with a loud knock, he doesn't walk over. this scene does remind him of a familiar horror story. )
You're not filming for a scary movie...
koma-kyun
[ Her face softens in relief when she turns to see Komeada, but her focus slips away from the hand gripping her ankle. Just as her eyes meet his, there's a terrific yank and the back of her head hits the marble of the floor with thunk! ]
No-hold on! [ There just isn't a grip on the floor to keep herself from getting pulled forward! She can see where the marble almost dips like a puddle of quicksand - she can't survive this! ] Help me! The reflections here are enemies!
that cant be put in saras dictionary!!
study hall question time!! (2/1)
[ She peers curiously at the books Chidouin is looking at. Occult? ] Um... why do you ask?
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[ Scoots the book a little bit away so she can gesture for the other girl to sit. C'mon, don't worry about her spooky demon books! ]
Well...wishes have been coming up a lot recently. Lets say I'm trying to think of a good one.
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study hall i can't fucking READ
I don't think wishing for stuff in a place like this is a very good idea. They'll probably come true.
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That's the point, I think? Actually...would you mind talking a bit about your own wish Stephanie-chan? Crona-chan was a bit hard to get information out of, but before you vanished you left a note.
[ It seemed if anyone in this school had made a contract to get her wish, it might be Stephanie. ]
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study hall
I don't have any wishes. And even if I did, I'd never want them granted here.
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[ Sara gives Inaba a faint smile, closing the book and scooting it under the table. Inaba doesn't need to see Sara's weird demon studying! ]
It doesn't have to be a personal wish, though. Just something you'd want to happen?
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??? wildcard
but alas, the day is starting to wind down... and so is their vacation week. not that he has any reason to be worried about that, of course.]
... You didn't go on the exchange trip last time, did you? [just, y'know. casual conversation on the way back to the hotel... did anyone explain how this works to her yet...?]
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No..? [ She leans over her drink to stare down at Add as they walk towards the exit, tilting her head as she considers the strange turn the conversation has taken. ]
I was new and paranoid...this one has been fun! Did you like the boat rides at least? Don't feel bad about the beach, I can't swim either.
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soooo late im sorry elden ring ate me
ive been late all month u take that apology back this instant
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nothing like ur bffs dead body to remind u that u meant to backtag
april sara's flashback sequence
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cw: emeto tbh i probably shouldve mentioned murder before now but oh well
tw: KILLING ADD
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